Job Description
We are looking for a passionate 3D Modeling and Texturing Artist to join our 3D team at Juego Studios. The ideal candidate should have strong skills in 3D sculpting, low-poly modeling, PBR texturing, and hand-painted texturing. You will primarily work on creating high-quality game characters, but may also have opportunities to work on props, vehicles, and environments depending on project requirements. Responsibilities - Create high-quality, game-ready 3D assets following established style guides, concept art, production pipelines, and technical requirements. - Produce clean, optimized meshes with proper topology and UV layouts. - Texture assets using PBR or hand painted workflows to meet visual quality standards. - Implement assets in-game engines like Unity or Unreal Engine with support from the tech team. - Incorporate artistic and technical feedback and make revisions efficiently. - Maintain proper layering, naming conventions, file organization, and project structure to ensure clean and reliable asset delivery. - Create LODs and optimize environment assets to meet game performance requirements without compromising visual quality. - Learn and adapt to new tools, software, and workflows with minimal supervision. - Take full ownership of assigned tasks, manage priorities effectively, and consistently meet delivery targets set by the Lead. Required Skills & Qualifications - Minimum 2 years of industry experience in 3D modeling within a game or animation studio, with experience working on at least one published title. - A strong portfolio showcasing character art and game art skills. - Proficiency in Maya/Blender, ZBrush, Substance Painter, and Photoshop. - Strong communication, collaboration, and time management skills. Nice-to-Have: - Strong foundation in traditional art. - Proven experience with Unreal Engine or Unity. - Knowledge of lighting and technical art. - Complex Hardsurface modeling skills What We Offer - Hands-on production experience on real game projects. - Learning and mentorship from experienced artists and lead. - Structured career growth within the art department. - A collaborative and creative remote work environment.
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